// THINGS THAT I HAVE HELPED AND CONTINUE TO BUILD
// THINGS I'VE HELPED BUILD
Real products, real people using them
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DramaShorts
Vertical streaming
2023 — NOW
Cinematic vertical streaming with original series and exclusive titles — transforming validated IP into binge-worthy franchises. 6M+ downloads, 15% MoM growth.
My impact: Designed solo from MVP to scale — apps, web, acquisition funnels, ASO, and the full film cover pipeline. Every screen a user sees, I built it.
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AlphaNovel
Novel reading
2021 — NOW
50K+ serialized novels with built-in rewards, immersive audiobooks, and millions of readers validating future IP. 6M+ downloads, 20% 60-day retention.
My impact: Built from zero to Apple Featured and Top-10 App Store — across iOS, Android, web, email, and social. Dual monetization, full ASO, and acquisition funnels all designed end-to-end.
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AlphaNovel Writer
Writing Platform
2022 — NOW
Where future screen franchises are born. 60K+ authors create, validate, and monetize stories — with zero paid acquisition, word-of-mouth only.
My impact: The most complex product in the ecosystem, built when the whole company was ~10 people. Full publishing platform with mobile parity, custom design system — from scratch.
// ABOUT
I studied drawing buildings. Now I design products.
I studied architecture and how spaces guide people without them noticing. That instinct carried into product design: structure should feel invisible, but every decision behind it is deliberate.
For the past four years I've been the only designer across the entire Storyby ecosystem. Three products, millions of users, one person making every call. That kind of ownership changes how you think. Design needs a goal: a wow effect, a metric, or both. If you can measure it, optimize it. If not, make the best thing you can, then iterate.
Outside my main role, I occasionally take on branding work: app icons, MVP launches, store screenshots. The most unexpected one was a spontaneous refresh for DeepStateMap.
I believe AI makes strong ideas matter more, not less. Technical limits blur, real craft moves closer to art. And if you want to make something truly meaningful, you have to show people a human made it.
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Lawn care enthusiast
Obsessed with a perfect cut
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Cat dad × 2
One black, one white
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Sneaker lover
Wear, don't collect
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Market nerd
Hold, don't panic
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MacBook native
Claude, Figma, AI — all day
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Architecture grad
BArch — still think in spaces
// AI EXPLORER
I don't just use AI. I build with it.
I vibe-coded a film pipeline. Now a whole team runs on it.
Claude CodeClaudeGPT Image 2Nano Banana 2Seedance 2.0 / 2.5
FilmForge AI — our in-house pipeline for producing AI vertical films. I built it end to end myself, as an engineer, not as a spec handed to someone else. A script goes in; the system turns it into a world bible, cast and location assets, storyboards, and shot-level prompts — every asset referenced by ID, so a character stays the same character across a 53-episode series.
Then it generates. Takes, rough cuts, finished episodes — script to screen without leaving the tool. And it isn't a prototype: a team of AI Creators works in it every day. My favourite part is the AI Director — give a shot plain-language feedback and it rewrites the prompt itself.
Ten years of designing products. Turns out the most useful one was the factory that makes them.
14 films, start to finish. Made with the tool I built.
FilmForgeArt DirectionPromptingEditingDramaShorts
Fourteen titles for DramaShorts, each one made end to end inside FilmForge — cover art, shot generation, edit, final cut. The scripts come from our in-house writers; I adapt and tune every one before a single frame gets generated.
Building the tool and using it daily are the same job. You find the gaps faster when you're the one hitting them.
11.8M views across these fourteen titles on DramaShorts
For film production at Storyby scale I needed something custom — so I built it. A prompt-based system for generating film covers, logos, localizations, and landing visuals across the entire Storyby content pipeline.
Instead of fixing each output manually, I improve the system. New challenges just become new features.
50+ film covers. Real titles. On screens worldwide.
Art DirectionGeminiPhotoshop AIMidjourneyFigma
Every film in the DramaShorts catalogue needs a cover that stops the scroll. I designed 50+ of them — from concept to final art, using an AI pipeline built for streaming-scale production.
500M+ views across published titles on DramaShorts
We refreshed the Storyby website without a traditional design-to-dev pipeline. The first draft appeared in minutes, generated directly from our pitch deck in Figma Make. Then I cleaned it up. Layouts, wording, structure. AI still doesn't know us as well as I do.
The site was built using Claude + Figma MCP — code generated straight from the design. Our CEO debugged my vibe code (heroically). Another developer deployed to production in 15 minutes.
Interrogation room. Two people. Neither is telling the truth.
Early 2025. I wanted to know if emotion could survive without actors or cameras — just AI tools, a tight script, and an obsession with Hitchcock. The kind of tension where nothing is happening but you can't breathe. Characters you believe even when they're lying.
Solo production from script to final cut. My first time submitting to festivals — I didn't crack the big ones, but the film screened in corners of the world I've never been to. And four awards found their way back.
🏆 Yosemite Fantasy Film Festival — Award Winner 2025 · 🏆 East Village New York Film Festival — Award Winner 2025 · 🏆 International Celebration of Cinema — Award Winner 2025 · 🏆 Global Indie Filmmaker Awards — Award Winner 2025 · ⭐️ Athens International Monthly Art Film Festival — Honourable Mention
Leading AI-native production at Storyby, building scalable pipelines for scriptwriting, visual generation, and end-to-end video production for AI vertical films.
Head of Product Design · Storyby · SKELAR2023
November 2023 — May 2026
Led end-to-end product design across a multi-product entertainment ecosystem. Owned design and UX for DramaShorts on iOS and Android — discovery, monetization, and retention. Worked closely with PMs and engineers to turn business opportunities into shipped features. 50+ original films, 12M+ viewers.
Senior Product Designer · Storyby · SKELAR2021
June 2021 — November 2023
Founding designer of AlphaNovel. Built iOS and Android apps, reader gamification systems, web and mobile marketplace, and the full brand ecosystem from scratch. Designed AlphaNovel Writer — an author platform with 50K+ registered writers. Helped grow the product to 6M+ users, reaching top 10 on the App Store in its category.
Senior Product Designer · TENTENS · SKELAR2019
November 2019 — June 2021
Redesigned the donation system, increasing efficiency by 25%. Implemented features that boosted engagement and improved mobile NPS. Led the full company rebranding — new name, logo, merchandise, and brand book.
Middle Product Designer · TENTENS · SKELAR2018
November 2018 — November 2019
Transformed two social discovery MVPs into polished iOS and Android products. Enhanced chat experience, user discovery features, and onboarding flows. Conducted user research (surveys, personas, journey maps) and contributed to brand identity.
Middle Product Designer · Nullgravity2017
October 2017 — November 2018
Worked on the Leroy Merlin iOS/Android app — implementing new features including AR furniture try-on and iBeacon in-store navigation. Led a global checkout redesign that significantly increased purchase completion rates.
UX/UI Designer · eTachki2016
July 2016 — October 2017
Sole designer in a fast-growing car marketplace startup. Redesigned the auction platform and launched first mobile apps for car valuation and purchase — resulting in ~30% increase in user satisfaction.
Freelance Graphic & Web Designer2015
January 2015 — July 2016
Started design career as a freelancer, quickly reaching top-rated status on a local platform. Delivered projects across web design, branding, and print production for a diverse range of clients.
// Fundamental EDUCATION
The foundation.
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O.M. Beketov National University of Urban Economy, KharkivBachelor of Architecture · 2013–2015
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Kharkiv College of Construction, Architecture and DesignJunior Specialist, Architectural & Interior Design · 2009–2013
// SAY HELLO
I'm always up for a good conversation.
Focused on what I'm building at Storyby. But if you've got something worth talking about — design, AI, products — I'm ready.